[Update: March 10, 2017]
We received an interesting request from one of our clients: he asked whether Artec MHT of T2 serie would work with MS Surface Pro 4. Despite Artec MHT scanners had been manufactured before the Surface Pro 4 tablets became available and these scanners are no longer in production, we decided to try :)
The great news is that T2 MHT worked well on our Surface Pro 4 (specs are listed below). For scanning experiment we have utilized a USB 2.0 Hub with dedicated power and the tablet was plugged into the wall power outlet while in use. The overall scanning speed was about ~12 FPS, and we did not notice any performance issues. We used the latest Artec Studio version (220.127.116.11) during the experiment.
[Update: June 1, 2016]
We have tested the Microsoft Surface Pro 4 tablet with Artec Studio 11. For our test, we chose the following Surface Pro 4 configuration:
- Windows 10 Pro OS
- Intel Core i7-6650U CPU @ 2.20 GHz
- 16 GB RAM
- Intel Iris Graphics 540 videocard (driver version: 18.104.22.16826)
- SSD 256 GB
- USB 3.0
Artec Studio 11 officially supports the Surface Pro 4 and it includes special optimizations for touch-screens as well as an improved real-time fusion mode that now works on Intel video cards.
The average scanning speed in Geometry + Texture mode is 10-12 frames per second (FPS) for Artec Eva and 6 FPS for Artec Spider.
Note: the exact FPS value depends on the duration of your scanning session.
December 29, 2015
Below we provide the results of our Artec Studio 10 performance test; we checked both the scanning and post processing functions on a Surface Pro 4 tablet.
Scanning: Our goal was to check the average frame rate (in FPS) for different scanning modes. Each raw scan in our experiment contains at least 2 200 frames, and we used the Artec Eva scanner.
- Average scanning speed in "Geometry + Texture" mode is 12.2 FPS.
- Average scanning speed in "Geometry" mode is 14.2 FPS.
Post processing: For those who want to post-process a project using the Surface Pro 4, we also provide the approximate timing results (in seconds) for default post-processing parameters:
- Number of frames in a scan: 2200
- Fine serial registration (Geometry / Geometry + Texture): 20 sec / 70.3 sec
- Global serial registration (Geometry / Geometry + Texture): 95.3 sec / 704.2 sec
- Sharp fusion: 89.6 sec
- Fast mesh simplification: 27.8 sec
Note that the Intel video card does not support the texture mapping algorithm in Artec Studio 10 and older.
We are here to help! If you have any questions or issues, please do not hesitate to contact our team by emailing firstname.lastname@example.org or by clicking on "Ask Support" button on the upper part of the screen. We will always be happy to assist you and will get back to you as soon as we can.